Legendary's Godzilla 2014 News, Updates, And More IDW's Godzilla: Rulers Of Earth And Other Kaiju Comic News, Previews, And More Pacific Rim News, Updates, And More X-Plus, S.H. MonsterArts, And More Kauji Toy News, Previews, And More Kaiju Battle's Creature Feature: Learn All About The Many Kaijus
Showing posts with label Pacific Rim. Show all posts
Showing posts with label Pacific Rim. Show all posts

Saturday, April 26, 2014

Pacific Rim 2: Is The Sequel Still Happening?


From Cinema Blend

Hey, Hollywood? Where is that Pacific Rim 2 we were promised?

OK, we weren’t exactly promised a follow up to Guillermo del Toro’s combative, pulse-racing monsters-versus-robots blockbuster Pacific Rim. But movies that earn $411 million at the global box office tend to get a sequel. Movies that charm the critics (71% Fresh on Rotten Tomatoes) tend to get a sequel. And movies that have the writer and director blatantly talking about ideas for a sequel tend to get a sequel!

So where do we stand with Pacific Rim 2?

The original Rim hit theaters in July 2013, introducing an alternate future where Kaiju creatures emerged from our planet’s oceans, threatening our major cities. Once mankind realized these beasts weren’t going away, we came up with a way to fight back. We created skyscraper-sized robots called Jaegars, and trained pilots to use them in battle. And the program worked… for a while.

At the time of Pacific Rim's release, Del Toro – no stranger to sequels, having helmed two Hellboy movies – didn’t shy away from the sequel question. Pacific Rim screenwriter Travis Beacham teased fans by saying he hoped the movie earned enough money to justify Pacific Rim 2, because he and Del Toro had crazy idea. We were told that China was a crucial market to the success of Pacific Rim 2. Then, the film performed well overseas, and in August, Pacific Rim 2 looked likely.


Seven months later, Del Toro and some of the key players finally are talking.

In an interview with ShockTilYouDrop, Legendary Pictures head Thomas Tull approached the subject of pacific Rim 2, saying:
"I was literally just with Guillermo on the set of Crimson Peak. We talk about it and have some pretty great ideas. If they come to fruition and we get a great script, then we're open to it. Fans seem pretty passionate about it and working with Guillermo. So, we're open to it."
That backs up a conversation Del Toro had in October, where he told IGN that he was working on the screenplay for a Pacific Rim 2 with Beacham, but the power to greenlight it wasn’t his.
"We are writing the sequel. Travis Beacham and I are writing, so that is active. The decision to green light or not, that’s definitely above my pay rate."
He also confirmed work on Pacific Rim 2 to Rolling Stone in October:
"Legendary gave me the absolute go-ahead with writing the screenplay, so Travis Beacham and I are working on it. As far as giving it a green light, that's the big step of the process. We need to put together a budget and then they'll make that decision, but everybody is unwavering in their love for the movie."
Now that Legendary has said that they are open to it, however, the wheels should turn even quicker. The hold up might be attributed to Del Toro’s Crimson Peak, a horror thriller he’s currently filming with Tom Hiddleston, Jessica Chastain and Rim star Charlie Hunnam. Beyond that, his name has been attached to a Pinocchio reboot, and a DC adaptation of Justice League Dark.

But as Legendary prepares to launch a new Godzilla, and audiences’ attentions continue to focus on beasts emerging from the seas, you get he sense that Pacific Rim 2 is inching closer and closer to the production pipeline. Maybe even that crossover story we once imagined. Our fingers remain crossed.

We have our fingers crossed as well.

Friday, March 21, 2014

NECA Pacific Rim Cherno Alpha 18" Figure Coming


The second Jaeger to receive the 18″ deluxe treatment, the massive mech Cherno Alpha features even more detail than its 7″ counterpart. Created directly from the digital files used by ILM in the making of Pacific Rim, and then further detailed by our top sculptors and fabricators, Cherno looks just like it did on screen.
Loaded with detail, realistic weathering, over 20 points of articulation and LED lights in the head to re-create the effects seen in the movie. It even features sliding fists! This figure is massive and can now join the fight to save humanity alongside 18″ Gipsy Danger.

Read more: http://necaonline.com/

Preview Of NECA Pacific Rim Scunner Figure



Following the success of the recently released deluxe Trespasser and Knifehead v.2 comes the next HUGE and highly requested Kaiju, Scunner!
From the epic Pacific Rim movie, Scunner is the largest of the Category IV Kaiju. Its appearance and behavior are akin to that of a bull. Broad and stocky, the two curved horns jutting out of its head act as battering rams against armored opponents like the Jaegers.
Scunner has four arms that are all poseable, along with a bendable tail and tons of detail and additional articulation.

Read more: http://necaonline.com/

Thursday, March 20, 2014

Legendary Picture's Thomas Tull Talks GODZILLA, His Love for the Character, Handling Comic-Con, PACIFIC RIM 2, And More

From Collider

Most audience members don’t know the names of the people who finance the biggest movies.  They know the actors and sometimes the directors, but the talent behind the best blockbusters can’t make their movie without the backing of someone who believes in the filmmaker’s vision.  In the past 14 years, Legendary Pictures founder and CEO Thomas Tull has made the production company one if the heaviest hitters in Hollywood by backing such hit films as The Dark Knight Trilogy, The Hangover Trilogy, Inception, 42 as well as cult favorites like Trick ‘r Treat and Observe and Report.  So you should probably know his name.

Yesterday, I got the chance to speak with Tull about the studio’s next film, Godzilla, which he also produced.  During our conversation, we talked about his love of the character, why he thinks Gareth Edwards is the right director for the job, how he preps for the studio’s Comic-Con announcement, their new relationship with Universal Pictures, and more.  Hit the jump to check out the interview.  Godzilla opens in 2D, 3D, and IMAX 3D on May 16th.


Considering the reverence towards the original film and the disdain towards the 1998 remake, what were your concerns on bringing Godzilla back to the big screen?

THOMAS TULL: You know, I’ll tell you the only thing I know in this business, I have had the absolute privilege of making movies that I loved when I was a kid and loved my whole life. So whether it’s Batman, Superman, Watchmen, the 300 story, we just make stuff that I want to see. With Godzilla, I’ve been a huge fan my whole life. The only guiding principle you can use is to make something that you want to see. The first time I had Gareth come up to my house, we watched the ’54 movie together and just sat around talking for hours about what Godzilla was and what the promise of it could be and just kind of geeked out on it. It’s one of those things to me, the only way we can come at a film is we’re huge fans and what do we want to see?

What were you most excited about when it comes to this remake of Godzilla?

TULL: Well, it’s not a remake, it’s our chapter. I think what I’m most excited about is all the principles that we laid out in the beginning, I feel like we were able to hit on those things. All I can tell you is when I watch the movie, which is I don’t know how many times I’ve done now with editing and everything, I walk out giddy just because I feel like that’s the movie that I want to see. In terms of the acting between Aaron and Lizzie and Cranston, they did an amazing job. Gareth is going to have a very long and prosperous career, and when the big guy shows up I get goose bumps, so hopefully the rest of the world feels the same way. That’s how I feel about it.

The film made a huge splash when it was announced at Comic-Con, that great teaser, and I was curious- you also had a great announcement last year with Warcraft. People just don’t really see what you’re going for and then it just hits them with the title. What’s your process for preparing for those kind of announcements?

TULL: The first thing is we try to show and not tell, so we try not to be one of those that do big splashy headlines that never go anywhere. When it was time to talk about Warcraft we took our time, we knew what the story was going to be, we had a field general in Duncan Jones. Same thing with Godzilla, we kind of measured twice, cut once. Because we get it, whatever taste is in the mouth- I don’t want to talk about anybody else’s movie, but I understand fan skepticism when you’re like, “Oh yeah, a Godzilla movie.” Which, by the way, our first movie was Batman Begins and was not dissimilar from questions and conversations from people about where the Batman franchise was, so I get it. That first little tease that we put together with Gareth was just to say- look, if you look at Legendary’s body of work, you’ll have some opinion on that, on what we do, and from a Godzilla standpoint, here’s what we’re up to, see what you think. Thankfully people had a big reaction to it.

You mentioned having Gareth over and watching Godzilla and geeking out about it, I was curious what is it about his debut film Monsters and his particular vision for Godzilla that made you decide he was the right person to direct the remake?

TULL: I would say a couple of things, when you watch Monsters you understand that the effects he did on his laptop were in the hundreds of thousands of dollars, I was astounded. I was astounded by the way he- you can tell by the camera placement and everything, and holding tension, before somebody explained to me who did it and how much they spent and everything I just thought this is remarkable I want to meet this guy. So I called him in and as you can imagine in our little ecosystem of Hollywood more than a few people said to me, “That’s kind of a crazy thing to go from that level of film and then hand over Godzilla“, but his previous work was amazing. You cant teach what this guy does. We’ve had the same thing- I’m not putting him yet in this category, he has to earn this, but I’m saying when you’re allowing Chris Nolan or Del Toro or any of these guys that are master craftsman, you can just tell, and with Gareth he has a ways to go before we have that conversation, but that confidence you can just feel it. On the other hand, instead of just being technical about it, he just lit up. We would talk about our favorite shots in Jaws and how you could create tension around the monster, and then he had this great idea that he was talking about, he had this thing in his head, it’s not in the movie, but where Godzilla would be getting closer and when we’d have the roar he could imagine a soldier counting, “one-one-thousand, two-one-thousand” like thunder it was getting closer. I thought that was cool as hell, so I just loved that. And I told him how important the roar was to me, that that signature piece needed to be classic yet our version. We just completely had a meeting of minds on it. I felt great about doing it and I feel even better now that I’ve seen what he’s done.

Legendary has a very unique relationship working with its filmmakers and really giving them a lot of trust, and you guys have also started financing more of your movies to where you put in 75% into Pacific Rim and Godzila and 100% on 42, I was curious how does that change the production process for your films?

TULL: Well it doesn’t- here’s the thing, for a while now we’ve developed our own stuff and whatever situation it calls, whether a studio partner is 50/50 with us, or we do 100%, or we do 75% or 90% and for the most part they just distribute, whether that’s Warner Brothers or now Universal, it’s always a unique situation. Every movie is almost like a start up company. So we just believe in what we make and we’re in a very fortunate position to be able to make stuff regardless of what model that follows, so that’s how we think about it. I also think that filmmakers understand, we don’t have to make twenty movies a year, we make four to six. We’re very hands on. Each one is very important to us and from a fiscal responsibility, filmmakers understand that it’s highly personal for us and they’ve been great about it. So it’s just one of these things where you just have to be really thoughtful about it, because every movie that we do, and we’re certainly not going to bat a thousand, but if the Legendary logo is on it, we want it to be great, not good, not okay, so that’s at least what we aim for.

Now that you’re moving from Warner Brothers to Universal, what was it about Universal that made them such an attractive partner for Legendary?

TULL: When you think about the assets of Comcast and Universal, whether it’s the theme parks, which are great, whether it’s the great library that they have, they have a massive distribution system. Comcast had 20 something million broadband subscribers and now with buying Time Warner cable it’s quite a bit more. They were also incredibly enthusiastic about the kind of things that we make and it just clicked and was the partnership for us.

Legendary was such a key player in some of Warner Brothers biggest franchises and I was wondering, have you had discussions with Universal about resurrecting some of their key properties or coming in to work on some of the ones that are currently ongoing?

TULL: Yeah, our first one with them is Dracula, which comes out in October, and we think the Universal monsters universe is really interesting and it has some great stuff. I’m not the worlds biggest remake guy, meaning finding titles and saying, “Hey it’s got some brand awareness, let’s just make a movie.” You’ve got to have something new to say, or technology that wasn’t available, or a new chapter that kind of speaks to this generation of fans. They’ve got some unique assets, so we’re certainly discussing those things.

How soon can we expect an announcement on what the future holds for Legendary and Universal beyond Dracula?

TULL: I mean, Comic-Con this summer is always something that we- we love Comic-Con and we generally have a big presence there. So we usually have something to say there, and just as things come together. For us it’s always about making sure that there’s substance, that things are well thought out, they’re real, they’re going to happen versus just haphazardly making Hollywood type announcements. So that’s where we are there, just making sure that when we do something to say that it’s something.

When it comes to Dracula, there have been so many and there are so many vampire movies as well, so what is it about that film that you feel Legendary has found a fresh take on?

TULL: Well to be honest with you, we got on a moving train there. That’s more of a financing arrangement on that film. It would be disingenuous to say we’re producing it. So it was really about getting into business with our partner at Universal. Luke Evans, who we believe is a really good actor, he was in Clash of the Titans for us, plays Dracula in a way that’s kind of unique. It’s an origin story and it’s something that we read and thought was really good. But you’ll see kind of post-this, you’ll see us being much more hands on producing and so forth, but this was just sort of- let’s get in the game together and bridging to that.

I don’t mean to come out with so much skepticism, I’m just curious about Godzilla and Dracula, these beloved properties. Also you had an original with Pacific Rim, I really enjoyed that film a lot and it did incredibly well overseas, and I was just curious what’s the status of the sequel?

TULL: We love being in business with Guillermo and frankly that movie, if you look it up, did I think more business than the first X-Men, did more than Batman Begins, our first movie, did more than Superman Returns, The Fast and the Furious, Star Trek- so for a movie that was an original property that we made up it’s done really well. It did north of 400 million dollars globally and both the home video sales and the merchandise have way over-indexed, so it seems like fans really loved the world. So we’re going to sit down with Guillermo and as long as we think it’s authentic and there’s something to say, we’re certainly open to it.

So when you look at the final products of these films, what’s sort of the satisfaction of working with Guillermo del Toro or Gareth Edwards and seeing that vision coalesce?

TULL: It’s amazing. I’ve been a film geek since I was a little kid and to start with an idea and then get a stack of papers with words on it called a script, then storyboarding the art, and you sit with these guys and now all the sudden it’s a movie, and to see fans reactions to it when you put it out, it’s- you know, there are ups and downs like any other business, but I’ve got to say that when you’re able to work with people like this, whether it’s Gareth or Guillermo or Zack Snyder or Chris Nolan, it’s a privilege to do this and I’ve never lost the awe, the awe factor of just going in and watching peoples reactions to what you’ve spent, in a lot of cases, years working on. That’s a good way to put it, I love what I do and it’s a privilege to do it.

Friday, March 14, 2014

NECA Reveals Series 4 Kaiju

Scunner

NECA revealed via Twitter the kaiju for series 4 of there Pacific Rim figures (yes that's right series 4!) below is there post.
Pacific Rim Series 4 Kaiju are Scunner & the concept model for Trespasser known as Axehead. The toy is quite different w new parts & deco
Axehead Concept

Monday, March 10, 2014

Kaiju Battle Review : Pacific Rim Series 3 Knifehead, Cherno Alpha, And Coyote Tango



We reviewed the Pacific Rim Trespasser figure from NECA a few days ago now here is the rest of series 3.


First up Knifehead, he was released as part of series 1 but he was out of proportion with the other figures so NECA decided to release him again in a larger battle damaged version. As we mentioned in the Trespasser review he and Knifehead are based on the same design, the lower part, and arms of Knifehead is the same except for different paint scheme. Where the major diffence is with the main part of the body and head, the body is similar but they added a section to the neck and shoulder area, the neck has a longer look. The back plate is similar to the series 1 figure and not as pronounced as Trespasser's is. Also obviously is his head is different. Knifehead stands as the tallest kaiju almost seeming to big, not that we are complaining, he has a very good paint job including his blue blood splatter if there is an issue it is with articulation of the head and neck. Most of the figure is the same as Trespasser and better then the series 1 version except the neck seems stiff and kind of hard to move as the jaw seems to be articulated like the previous version but you can actually move it to a different position. Overall all another great figure.

 Now on to the Jaegers Coyote Tango and Chreno Alpha, both are similar to the previous Jaegers, they have great detail and have a sort of worn look like they have been through battles before, I felt the first Gipsy Danger and Striker Eureka were to clean you can say. Coyote Tango does seem to stand a little odd giving him a top heavy look, his legs are also stiff and hard to pose. Cherno Alpha is the brute of the bunch and it shows the biggest gripe with him is his head seems slightly off from his body it is not a big deal. One thing I did notice that is interesting is his fist they open and they extend out a nice little touch. Both make fine additions to the assortment. Overall this is a great series I truly hope they continue it.




Friday, March 7, 2014

Lego 3-Foot Tall Pacific Rim Jaeger Cherno Alpha







These photos show off a 3-foot-tall Jaeger robot inspired by Guillermo del Toro's Pacific Rim. It was created by LEGO artist Jason Corlett, who used 5,000 bricks and spent 70 hours to build the giant robot. One of the things I love about it most is that it is piloted by minifigs.

This is the Russian Jaeger known as Cherno Alpha. I wonder if Corlett has any plans of building any more because he totally should! I love the amount of detail that went into this.

Wednesday, March 5, 2014

Kaiju Battle Review: Pacific Rim Trespasser Figure



Trespasser one of the many kaiju of Pacific Rim and one of the first to appear in the film, attacking San Francisco as well as other cities. Now it is an awesome figure Trespasser is bigger then the two previous kaiju released by NECA like Leatherback released in wave 2 Trespasser has quite a few points of articulation and plenty of detail. Trespasser is very similar to Knifehead in style with two large arms and two smaller arms but both are articulated unlike wave 1 Knifehead in which the smaller ones were not (wave 3 Knifehead is different which we review in the near future), they also share a similar color scheme. The figure looks great but there is one thing that I was not crazy about which was the tail that is curved, due to the packaging, and is hard to move to a different position. The figure has a solid feel and is easy to pose overall joints are all firm but not to hard to adjust into different poses. The paint job on it is very good with one exception there are a few mistakes on one side of the figure's abdomen it is not horrible but it is slightly noticeable. Overall it is an great figure slightly better then Leatherback in my opinion, which is a great figure as well. This figure is part of wave 3 which includes Battle Damaged Knifehead, Cherno Alpha, and Coyote Tango, although the kaiju are definitely my favorites.



Trespasser And Leatherback

Sunday, February 16, 2014

Toy Fair 2014: Pacific Rim, X-Plus And S.H. MonsterArts Godzilla Conformation


Below is some of the first merchandise we are getting to see from Toy Fair 2014, including Pacific Rim 18" and wave 3 figures, some of the forthcoming X-Plus figures from Diamond and conformation we will see S.H. MonsterArts Godzilla 2014. Most of the pics are courtesy of Toyark.com. So far we have not gotten any Godzilla 2014 toys revealed.














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