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Sunday, December 16, 2012

Kaiju Combat - Giant Monsters. Awesome Fighting. Online.

Help support the Kickstarter project KAIJU COMBAT here and read some project details below or on the Kickstarter page


WHAT IS KAIJU COMBAT? Kaiju Combat is the final word in giant-monster battle games.  It takes the core team & technology from the Pipeworks/Atari Godzilla fighting games, and merges them with the design input & creative output of our amazing fans.

Tornaq - one of our original monster concepts (art by Matt Frank)

Game Features:
1-4 player battles in awesome environments.
Frequent releases of new content (monsters, stories, game modes) which can be mixed & matched with your existing content, or purchased as stand-alone products!
Our first Kaiju Combat release will feature Kaiju concepts submitted by our backers.  Check out the reward tiers!
Future releases will feature monsters such as Gamera, Ultraman, Godzilla, Zone Fighter, Stay-Puft, Cthulhu, and plenty more originals!
Online matchmaking & tournament play. LAN support too.
DRM-free PC release (console release date TBA, as funding allows)
Dynamic grappling, melee, ranged weapons, flight, burrowing, teleportation, dizzies, air combos, OTG hits, reversals, parries, super moves & more!

WHO IS DEVELOPING KAIJU COMBAT? 
We've got a world-class team of professionals to make Kaiju Combat the best game it can possibly be, including most of the key talent from the classic Pipeworks/Atari Godzilla games.  But the most important contributions to the game will be made by direct design discussions between the dev team and our contributors!

The dev team includes:
Simon Strange - Owner of Sunstone Games, LLC.  Simon is a 15-year veteran of the video game industry with nearly 20 console titles under his belt, including Rampage: Total Destruction, Prince of Persia, Tomb Raider, Army of 2, Tony Hawk, and the Deadliest Warrior series.

Of course, Simon is best known for designing the combat & controls of giant monster fighting games such as Godzilla: Destroy All Monsters Melee, Rampage: Total Destruction and the classic Godzilla: Save the Earth:




Matt Frank - Kaiju Artist extraordinaire, Matt Frank started at IDW comics with The Beast Wars Sourcebook and Transformers Animated: The Rise of Safeguard. You can follow him at deviant art and mattfrankart.com

Matt hit the big time (literally BIG!) with the smashing-success of Godzilla: Kingdom of Monsters, providing covers for the entire run of the series. Matt went on to co-write and draw the first issue of Godzilla: Legends, and provide covers for the new IDW Godzilla ongoing series.

Matt's also no stranger to games. He's worked extensively with Chaotic Moon Studios on iOS projects such as Age of Booty, contributing both in-game illustrations and conceptual work.

Macrosaurus - an original character for Kaiju Combat (art by Matt Frank)

Bob Eggleton - Bob is a Hugo award-winning fantasy/SF artist who works on both publishing projects and film concept work. You can see some of his work here. Godzilla fans will recognize Bob's work from comics, posters, and other famous illustrations stretching back at least 20 years!


WHAT MONSTERS WILL BE FEATURED IN KAIJU COMBAT?

Kaiju Combat is a framework upon which we plan to build several stand-alone games.  If you own multiple Kaiju Combat products, you will be able to mix and match their content - both offline and on!  We plan to launch in September 2013 with two distinct products:

1 - A free online fighting game with one environment and 4 licensed Kaijuland monsters.  (copyright Kaiju Empire, LLC.)  Check out the monsters here.

2 - A retail game featuring a robust single-player story, multiple environments, and original monsters designed by our backers.  Check out some of the monsters our backers have already created here.

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